Initialize engine version: 4.3.4f1 (e444f76e01cd)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumd32.dll 9.17.10.2849]
    Renderer: Intel(R) HD Graphics 4000
    Vendor:   Intel
    VRAM:     848 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\青カマキリ\Desktop\x68_2012\DATABASE\Gassyuku\春合宿2014\一日ゲーム2014春\x68uec_0158\RokIya\RokIya_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\青カマキリ\Desktop\x68_2012\DATABASE\Gassyuku\春合宿2014\一日ゲーム2014春\x68uec_0158\RokIya\RokIya_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\青カマキリ\Desktop\x68_2012\DATABASE\Gassyuku\春合宿2014\一日ゲーム2014春\x68uec_0158\RokIya\RokIya_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\青カマキリ\Desktop\x68_2012\DATABASE\Gassyuku\春合宿2014\一日ゲーム2014春\x68uec_0158\RokIya\RokIya_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\青カマキリ\Desktop\x68_2012\DATABASE\Gassyuku\春合宿2014\一日ゲーム2014春\x68uec_0158\RokIya\RokIya_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\青カマキリ\Desktop\x68_2012\DATABASE\Gassyuku\春合宿2014\一日ゲーム2014春\x68uec_0158\RokIya\RokIya_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\青カマキリ\Desktop\x68_2012\DATABASE\Gassyuku\春合宿2014\一日ゲーム2014春\x68uec_0158\RokIya\RokIya_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\青カマキリ\Desktop\x68_2012\DATABASE\Gassyuku\春合宿2014\一日ゲーム2014春\x68uec_0158\RokIya\RokIya_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\青カマキリ\Desktop\x68_2012\DATABASE\Gassyuku\春合宿2014\一日ゲーム2014春\x68uec_0158\RokIya\RokIya_Data\Managed\Mad2D.dll (this message is harmless)
Loading C:\Users\青カマキリ\Desktop\x68_2012\DATABASE\Gassyuku\春合宿2014\一日ゲーム2014春\x68uec_0158\RokIya\RokIya_Data\Managed\Mad2D.dll into Unity Child Domain
Platform assembly: C:\Users\青カマキリ\Desktop\x68_2012\DATABASE\Gassyuku\春合宿2014\一日ゲーム2014春\x68uec_0158\RokIya\RokIya_Data\Managed\MadCommons.dll (this message is harmless)
Loading C:\Users\青カマキリ\Desktop\x68_2012\DATABASE\Gassyuku\春合宿2014\一日ゲーム2014春\x68uec_0158\RokIya\RokIya_Data\Managed\MadCommons.dll into Unity Child Domain
Platform assembly: C:\Users\青カマキリ\Desktop\x68_2012\DATABASE\Gassyuku\春合宿2014\一日ゲーム2014春\x68uec_0158\RokIya\RokIya_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading C:\Users\青カマキリ\Desktop\x68_2012\DATABASE\Gassyuku\春合宿2014\一日ゲーム2014春\x68uec_0158\RokIya\RokIya_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
Platform assembly: C:\Users\青カマキリ\Desktop\x68_2012\DATABASE\Gassyuku\春合宿2014\一日ゲーム2014春\x68uec_0158\RokIya\RokIya_Data\Managed\PlayMaker.dll (this message is harmless)
Loading C:\Users\青カマキリ\Desktop\x68_2012\DATABASE\Gassyuku\春合宿2014\一日ゲーム2014春\x68uec_0158\RokIya\RokIya_Data\Managed\PlayMaker.dll into Unity Child Domain
- Completed reload, in  0.063 seconds
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\青カマキリ\Desktop\x68_2012\DATABASE\Gassyuku\春合宿2014\一日ゲーム2014春\x68uec_0158\RokIya\RokIya_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\青カマキリ\Desktop\x68_2012\DATABASE\Gassyuku\春合宿2014\一日ゲーム2014春\x68uec_0158\RokIya\RokIya_Data\Managed\System.dll (this message is harmless)
LoadLevel: test01
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 2.755684 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 1747.
Total: 1.689588 ms (FindLiveObjects: 0.083388 ms CreateObjectMapping: 0.023947 ms MarkObjects: 0.730829 ms  DeleteObjects: 0.313884 ms)

